Wednesday, October 26, 2011

Magic: 5 Questions to Ask & Answer



First, what is magic? Merriam-Webster defines magic as, "the use of means (e.g. charms or spells) believed to have supernatural power over natural forces." In other words, magic is something that can't be explained through modern-day earth's science. Magic is the impossible.

On the surface, it may seem as though magic is a power that contradicts God's supremacy over all the forces of the universe. But is magic truly evil or contradictory to the Bible? Can we fantasy writers actually include magic in their stories? What follows is five of the most important questions for you to consider and answer when it comes to writing magic.

1. What is the source of Magic?

Let's consider each situation separately. First, what if magic was created by God, and thus "good"? Well, there are theological implications and complications to consider in this instance (we'll get to those later), but on the surface level, I don't see a problem with magic stemming from God.

Next is magic from nature--either through genetics (which would stem back to God's creation, clearly), or through scientific laws rather like the force of gravity (in which case, it also goes back to God's original creation as including the possibility for magic). As long as the proper glory for this "natural phenomenon" is given to God, again, there's no inherent problem with this form of magic.

Now we get trickier. What if magic was created by men or came through advanced technology? This portrayal of magic, if executed with care, could provide an excellent foundation for exploring questions of man's power versus God's power. Or, on the flip side, we can reason that since God created man with the capacity to "create" magic, then God ultimately created magic.

Last but not least, magic can be caused by Satan and/or the forces of evil. Modern-day Wiccans and other people serving Satanic powers clearly illustrate this point. Evil powers are out there, and they have the power to harm. This is a clearly Biblical principle, and could be used Biblically in a story.



2. Is magic moral, immoral, or amoral?

Let's consider the first possibility: magic could be completely good, only able to be used for good by good people. It would be almost akin to the gifts and insight of the Holy Spirit, which are for Christians alone and can never be evil. However, this approach might not work very well in a story, since every story needs conflict, and conflict is often a result of the hero's powerlessness. A "righteous magic" might thus give too much power to the hero.

What if magic was immoral? What if magic was all bad, and could only be used for evil by evil people?  In this case, the magic would be a result of evil forces, or perhaps a good force twisted in the Fall. This possibility could work quite nicely in giving the villain powers above the hero. However, it must be used carefully so as not to imply that evil has all the power and good can do nothing.

The last case--magic as amoral--is the most common among fantasy authors, for good reason. In this last case, magic acts like a force of nature, used by good people and bad people for good or evil purposes. If magic is amoral, it levels the playing ground, allowing heroes and villains to fight it out not based on an imbalance of power but through strength, intelligence, character, and other means of struggle.


3. What are the limitations on magic?

All magic needs limits. It's just like the real world--some things are just plain impossible. If anyone can do anything with magic, the world is not believable. After all, all forces in nature are governed by scientific laws. Magic should be too.

Here are a few examples to get you thinking: in the Inheritance series by Christopher Paolini, magic drains a person's strength. The more difficult the magic, the more strength it drains. Thus, in Paolini's world, certain acts--for example, raising the dead--are beyond the strength of magicians.

In Harry Potter, magicians study and memorize spells and movements, practicing them carefully over their 7-year-long education at Hogwarts. Also, certain spells require rare or illegal ingredients, which makes them hard or impossible to execute (consider, for example, Voldemort's horcruxes, which require murder to create and yet deliver him with a form of "eternal life").



4. Does magic provide salvation?

This question may sound obvious, but, believe me, it's not. We must recognize and clarify that, however powerful the magic may be, no magic can be used in place of Christ's saving power. Forgiveness of sins, reconciliation with God, and eternal life (however you sculpt these in your work) can be attained only through the perfect sacrifice of God's Son.

However, you could use this concept to explore the effects of relying on magic as a crutch and form of salvation rather than relying on God's power.


5. Final Word: What does the Bible say about magic?

Note that all cultures who had so-called "magicians" (Egyptians, Babylonians, etc.) are condemned in the Bible. They profess to have power from idols, which as we know are truly powerless. Let's not take these powerless pagan magicians as our role models!

Acts 19:19 also warns against magic, saying that after conversion, "A number of those who had practiced magic arts brought their books together and burned them in the sight of all." This is clearly a strong warning against hastily or thoughtlessly including unbiblical magic in any written work.


And, as a final note, let's remember that God's power always trumps all other powers, magical or otherwise. As Daniel 1:20 tells us, speaking of Daniel and his companions who served the Lord, "And in every matter of wisdom and understanding about which the king inquired of them, he found them ten times better than all the magicians and enchanters that were in all his kingdom."


This is clearly an issue that needs a lot of prayer, so pray hard and think deeply. God bless as you embark on the journey of writing magic in fantasy!



Sunday, October 2, 2011

Fantasy & Faith: An Introduction

To begin our new series on Fantasy & Faith, here's a one of the very first posts from this blog. This post is actually the crux of this site: Christ as reflected in the realm of Faerie and the genre of fantasy.


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Here's the bottom line: God is the Master Storyteller.

Not only is He the Word {John 1:1}, but God created using words {Genesis 1}. Also, God chose to let His Word, the Bible, be written partly as story & narrative. Jesus Christ taught the crowds using parables, or "imaginary" - but meaningful - stories. 


So we see that God is first among all writers, and as such, all writers take their cue from God Himself. An amazing responsibility indeed.


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What about fantasy and faith?

First, fantasy is defined as "The activity of imagining things that are impossible or improbable."

With that in mind, some of the Bible seems like fantasy - just look at the dragon in Revelation, the fiery serpents in the wilderness in Numbers, and seemingly "magical" events like water turning into wine throughout the Bible. But what both writers and readers of fantasy should remember is that, in God's hands, the "impossible" is always "possible."

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What does that mean for us, though?

Well, as fantasy writers, we can know that imagining the "impossible" is actually a reflection of God's own creative power and God's perfect imagination. So dream big, create, write, read, & delight in mirroring a small sliver of the nature of God.



Two final words:

1 Corinthians 10:31 ~ "So whether you eat or drink, or whatever you do, do all to the glory of God."

Colossians 3:17 ~ "And whatever you do, in word or deed, do everything in the name of the Lord Jesus, giving thanks to God the Father through Him."

Thanks be to God!

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Saturday, September 24, 2011

Onward!

Guess what? We've now finished the blog series on Realms of Faerie! Let's think back a moment on all the topics we've covered:

Castles

Forests

Mountains

Oceans

Fire

Sky

Now, what next? Well, since we've covered some basics to look for when writing fantasy, we're moving on to look at a much deeper, divisive topic: Fantasy and Faith. Lots of people oppose writing fantasy on moral grounds. Why do they think so? What does the Bible say? Is magic wrong? All this and more is coming right up!


Realms of Faerie: Sky



On to the next element of the natural world! Today, our focus will be on sky, and everything wrapped up in it--clouds, stars, sun, moon, air.

Faith & the Sky

Psalm 19:1 really sets the stage for our whole discussion: "The heavens declare the glory of God, and the sky above proclaims His handiwork."

Truly, the sky and air is an example par excellence of the beauty of God's creation. Just looking at the light and warmth of the sun, feeling the breath of wind on my cheek, everything points to God's mastery as Creator.

Psalm 147:4 says, "He determines the number of the stars; He gives to all of them their names." What a stunning example of God's power! Also a great idea for writing, too; giving stars names and valuing each individually could come in handy in a story!

Stars and sky can also be signs of future events--for example, the great star that heralded Christ's birth. However, we've got to remember that, as beautiful and powerful as the sky, sun, and stars are, they are mere reflections of God's glory and power (and not very good reflections, at that).



Writing & the Sky


The sky gives writers an amazing freedom to create and specialize. You've only got to put your imagination to work, and--voila!--the sky in your world is created, unique and important. A few tips, as usual:

1. Constellations ~ in any culture, stars and signs of the sky are important. They can represent that culture's great legends, and symbolize light and hope. C. S. Lewis created the constellations the ship, the leopard, and the hammer. J. R. R. Tolkien created many different named stars--Earendil's Star (attached to a very long legend, too), Valacirca, and many others.

2. Beings in the Heavens ~ C. S. Lewis created star-beings, which were stars that could assume a humanoid form and even marry (for example, Prince/King Caspian's wife was a star-being). Madeleine L'Engle's A Wrinkle in Time contains beings that used to be stars, but sacrificed their star-form and became other creatures in an effort to vanquish the dark. The possibilities are vast and varied, so create!

3. Clouds ~ Got any special formations? Deer-shaped? Special colors? Perhaps blue clouds represent coming evil?

4. Moon & Sun ~ One? Multiple? None? Try changing it up from the normal and expected. It might give that vital dash of life to a dragging story!

That's all for now, but don't be shy--dream and create!








Wednesday, September 7, 2011

Realms of Faerie: Fire



Fire is not technically a "realm," no. However, flames--as with the other elements--are essential ingredients to a well-crafted fantasy world. Thus, we'll be covering flames, both Biblically and technically, in our post today.

What is fire? Scientifically, fire is a rapid, persistent chemical change that releases heat and light and is accompanied by flame. In the simplest terms, fire is energy. Heat is a tangible form of that energy; light is a visible form of the energy. Fire. Energy.

Next, how does the Bible address and portray fire?

In various places, fire is a judgment from God. We see fire and sulfur raining down on unrepentant Sodom and Gomorrah (Genesis 19:24), the plague of hail and fire on the Egyptians (Exodus 9:24), and the ultimate fiery destruction of this earth in Revelation 20. Fire is something to be feared.

Fire also signifies God's presence. God spoke to Moses out of a fiery bush. God accompanied the Israelites through the wilderness in the form of a pillar of smoke in the day and a pillar of fire at night. Hebrews 12:29 says, "Our God is a consuming fire." Fire is a symbol of God's power, glory, and light.

Therefore, fire is clearly holy, and we should treat it with utmost care in our writing, especially as a sign of God Himself.


What about writing fire and flames?

Well, writing fire may seem straightforward. Flames flickering around a cozy campfire, sparks scintillating in the air, the gentle scent of woodsmoke wafting on the breeze... But, please, let's not sacrifice originality and expression here! We have imaginations for a reason!

A few tips to get you started:

1. Color. Color. Color. Let's just get this straight--the first thing to change, the most obvious and easily changed, is color. Color is a fundamental building block of the world; shift it, and originality is born. So what color shall your fire be? Will it burn a mellow grass green at the edges, deepening into a heart of dark forest emerald? Or would you rather have hot pink flames and a white core? It's up to you!

2. Power and intensity: how damaging is fire in your world? Can it be controlled by anyone? Can it be controlled by everyone?

3. Sentience: interesting to play around with. Is your fire at all conscious? Does it have thoughts? Can it speak? If it could, what would it say? Can it act on its own? What if fire could communicate with a particular sect of human beings...then brakes out of control, leaving it up to the humans to conquer it--using both effective communication and physical weapons? Experiment, and you may be surprised at the result!

4. Shapes: fire is usually conceived as a flickering triangle/tongue of light. But it could be so much more! What about round flames? Individual scuttling flames? Flames that take on the appearance of people or things (as in the Chronicles of Narnia book/movie, The Lion, the Witch, and the Wardrobe)? Explore and create!

5. Sounds: sure, flames can hiss and pop and crackle. But what if? What if? What if they...whispered? Sang? Chirped? Twittered? Whistled?

So, please, pick up your pencils and perform spectacular feats of imagination and flickering flames today!





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Wednesday, August 31, 2011

Realms of Faerie: Oceans


Oceans are wild and restless creatures, full of mystery, danger, and strange allure. As Fanny Crosby said, "Can ye fathom the ocean, dark and deep, / where the mighty waves and the grandeur sweep?"

Because of their power and strength, combined with delicate mystery, oceans have been popular throughout the history of fantasy. Almost every fantastic world has one; chances are, the one you're writing now contains at least one stormy deep. Perhaps this may be because our own world is so full of oceans--they cover 70 percent of the earth, after all.

Now what about writing oceans in light of Christian truth?

First, when God created the world, Genesis 1:2 tells us, "The earth was without form and void, and darkness was over the face of the deep. And the Spirit of God was hovering over the face of the waters." So, during creation, the world was watery and shapeless.

We also know that God judged the world through water once, with the Flood. Genesis 7:19, 22 says, "The water prevailed more and more upon the land, so that all the high hills everywhere under the sky were covered. ... Of all that was on the dry land, all in whose nostrils was the breath of the spirit of life, died."

However, God promised never again to send such a flood {Genesis 8:21}. When His final judgment comes, it will be with fire--but more on that next time :) .

Additionally, Jesus is our living water; those who drink of Him shall no longer thirst, but find spiritual refreshment, renewal, and life through Him {see John 7:37-39}.

What do all these verses add up to? How can we apply them to our writing? Well, if you're really interested, I suggest you dig deeper into the topic of Biblical water--believe me, there's lots more to discover! However, in general, water is our life-source, and, in a physical way, provides continued survival. None of us would last long without water. In the same way, on a spiritual level, we all need Christ's living waters to quench our inner thirst and to survive with life eternally. Pretty deep stuff, certainly, but crucial.

So, when writing oceans, be sure to reflect Jesus' life-sustaining spiritual waters through them!

Now for the nitty-gritty of imagining and writing oceans:

1. Color! {always consider color when creating anything. it stimulates the imagination immensely} Does your ocean come in typical shades of aqua to teal to grey to green? Or is it more of a reddish-orange ocean? Is it pure white? Any symbolic significance of the color?

2. Weather Patterns: what does a flat sea symbolize or reveal about your world? Do the waves form patterns? For example, what if secret messages were written in the waves that only certain birds could see and decipher?

3. Life: What creatures make your ocean their home? Is it the usual suspects of clownfish, turtles, and mermaids, or did you throw in a few bird/fish creatures, plus a kraken or two? Mostly tropical marine life? Deep water darkness creepy sharp teeth fishy creatures? Come up with some water-creature of your own to reflect your ideas about the ocean!

Enjoy writing!






Tuesday, August 23, 2011

Realms of Faerie: Mountains


Let me get this here, up front: this post will cover more than mountains. Lots more.

Because, you see, mountains are made of stones--big chunks of solid minerals, hard and gritty or chalky and light. And these stones, indeed, compose the very foundation of any earth, fantasy or otherwise. So, clearly, mountains and the stones beneath them are pretty important in fashioning your fantasy world!

Let's begin with the Christian point of view. Psalm 18:2 says, "The LORD is my rock, my fortress, and my deliverer; my God is my rock, in whom I take refuge. He is my shield and the horn of my salvation, my stronghold." {NIV}

That's pretty straightforward, right? When we think of rocks, in their firmness and solidity, we are to be reminded of God, who is our perfect shield and solid fortress. So when we create our own rocks and stones as the foundation of our fantasy world, we have a heavy task to shoulder and a weighty responsibility to carry in representing the full truth of God's nature.

Who would've thought that even the lowly pebble had a message of God's grace embedded in its atoms?

Now for writing rocks and mountains.

The main thing to keep in mind, as with all fantasy writing, is to be original. How to do that, though? Sometimes the mind just seems inadequate for imagination!

As usual, I've written a few launching pads for your thoughts on rock and stone. If you'd like some additional inspiration, I would highly recommend reading Shannon Hale's young adult novel, Princess Academy. An extremely key aspect of that book is the particular kind of stone, linder, harvested in a local quarry, which enables a rural mountain community to face and overcome dangers of many sorts. Very instructive to those interested in writing rocks.

1. Composition: smooth and shiny or rough and gritty? Light and full of air or heavy and dense? Knotted and eroded or in some pearl-like "perfect" state? Chalky and powdery or smooth and glass-like?

2. Color: ah, joy! I love color! Unusual colors give a huge zing of life and energy to any sagging fantasy world. For a hint of what I mean, take a look at the rocks of our own world--those gorgeous reddish canyon rocks of Colorado's Garden of the Gods, or the clear crystals buried in underground caverns beneath our feet, and even jemstones like turquoise, emerald, ruby. The color or colorless possibilities are, as always, limitless.

3. Unique features: This includes the mountain ranges in your realm, as well as any unusual peaks that have their own name and history. Also included are any strange rock features anywhere in your land--fabulous undersea caves filled with salt crystals or volcanic arches made of cooled lava and the like. Dream big, expand your world's history, and create! But be warned: this is no small task. Do not rush the geography of your world.

Well, that's it for now! Enjoy writing!