Saturday, November 3, 2012

Color in Fantasy, Part 1: Tools

Over the past few weeks, I've been learning the delicate, obstinate, and so-called art of Photoshop. I've spent many frustrated hours staring at a canvas, paintbrush in hand, contemplating the next brushstroke--excuse me, I should say, hunched over the keyboard, manipulating pixels click by click. But let me get to my point. Through my journey in photoshop, I've learned quite a few things about correcting, manipulating, and applying color in digital images. And then I realized something even more interesting (especially for those who have stuck with me through this introductory paragraph): writers can learn a lot about using color in writing fantasy from Photoshop.

How do colors apply to fantasy, you ask? Well, let's look at it as Photoshop would: tool-by-tool.


First up is hue. The hue refers to the pure, undiluted, rainbow-like colors that most people would consider "colors." Hue means yellow, green, blue, red, magenta, orange--in their purest form. From a writing perspective, you want to make full use of the range of colors hue offers. If one character has a green cardigan, then for goodness' sake don't give another character a green scarf! Add variety and even spice to your story by mixing up the colors you use. A girl wears purple glasses. A boy has orange shoelaces. Hue is excellent for variety in details, and for making particular characters distinct based on what color they are associated with.


Second, we've got value. That's how much darkness each color has. To get a bit technical, a value of 50% is the pure color, the hue, that we talked about above. Black is 0% value. White is 100% value. Now this is all quite fascinating, but from a writer's perspective, the "value" tool has a practical usefulness. The levels of darkness (value) in each setting, each object, and even each character add depth and symbolism to your story. Obviously, a darker setting is more mysterious, more scary, more evil--in short, it's metaphorically darker. Tolkien's Mines of Moria were in deep darkness, which added to the spookiness and the sense of danger in the setting. Even objects that are darker in value seem to be symbolically darker in purpose. So play around with the value tool in your writing, and consider the levels of darkness in your story and how they affect the tale.


Third up is saturation. Saturation is the "purity" of each color. Again, to be technical, 100% saturation is the hue (pure color), and 0% saturation is white. Value measures from white to black; saturation only measures from white to hue (pure color). Why is saturation valuable for fantasy writers especially? Obviously, as with hue and value, saturation is great for adding a variety of memorable colors to your story (chartreuse, for example). It's also great for atmosphere in settings. Even further, though, one of the most fantastic parts of fantasy is that we don't have to accept the world the way it is. For example, what if your villain threatens to remove all the saturation from the world, making the world a colorless white? Or what if your world is colorless (0% saturation), and then your hero(ine) discovers color? It's fascinating to imagine the implications!

To sum up what we've been discussing, these three tools--hue, value, and saturation--together produce all the colors possible. Any color you can imagine (and a few that you probably can't) comes from a combination of hue, saturation, and value (commonly abbreviated HSB in physics textbooks and Photoshop alike).  Use them to add detail, variety, mood, and the fantastic to your story.

One last comment about color tools: when in doubt, invert. Do the opposite of what you normally would. Give your villains something white to wear and hide the scary monsters in the light forest rather than the dark one. Have the villains attempt to unleash color on the unsuspecting population, and make your heroes defend the cause of 0% saturation! Consider making your hero's favorite color your personal least favorite. Each of these "unusual" choices will add a definitely unique flavor to your fantasy. Always experiment and invert!

There's a lot more to consider about colors in fantasy, so be on the lookout for part 2 coming next week!


4 comments:

  1. WOW! This is such a unique view on fantasy! I am totally going to try and use it while I am writing. Thank you! :)

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    1. Thanks, Kaycee! If you end up writing a story about color, I'd love to see it! It's definitely very exciting to imagine the possibilities :)

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  2. Ah, the joys of photoshop. I've been using it for editing product images at work for a while now, and turn to google to learn how to do things, since its menu's don't really help at all.

    Loved your applications of photoshop to fantasy writings here, very creative, hue, value, and saturation :)

    God bless
    Peter

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    1. That's cool, Peter. Yeah, I definitely agree that Photoshop's interface is about as explanatory and easy-to-use as a cliff. Still, once you unleash the hidden secrets, it can be quite informative! I've found Deke McClelland's Photoshop one-on-one to be extremely helpful, personally.

      Thanks! The connections are definitely fascinating to ponder!

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